Virtual Orchestra Work

A Brief History

Virtual Orchestra development began in 1987.  The intent was to develop a sophisticated and innovative live-performance music system that was capable of simulating both the sound and behavior of the traditional acoustic orchestra.  This implied a performance system with the ability to follow tempo changes and to adjust to subtle musical nuances in real time.  Initial research began at the Conservatory of Music at the University of Cincinnati.


While Virtual Orchestra development was continuous and ongoing, it was challenged by the technological conditions that prevailed through the late 1980s and early 1990s.  This included slow microprocessor speeds, low memory capability, equipment bulk, and software reliability issues. Regardless of the imposing limitations, the Virtual Orchestra design strategy was daring, risky, and always cutting-edge.  That strategy was defined by three fundamental objectives: 

    1)  the deployment of 40+ audio speakers to achieve spatial realism
    2)  natural interface technology based on physical gesture detection
    3)  innovative sampling, synthesis, and orchestration techniques for sonic realism




By the mid-1990s, with numerous high-profile performance credits, the Virtual Orchestra had achieved international recognition. However, this early recognition was often critical and accompanied by public outrage. Fueled by musician skepticism and bolstered by union resistance, it was not uncommon to encounter strong anti-Virtual Orchestra reviews such as the following:

......the virtual orchestra work of Bianchi and Smith is responsible for “… the dehumanization of society and the deterioration of education.”

                                                                                Opera Now

                                                                                Charles H. Parsons


In 1997, Realtime Music Solutions (RMS) was founded in New York by Jeff Lazarus, Frederick Bianchi, and David Smith. The aim of RMS was to develop and promote innovative live-performance technology including Sinfonia® (the virtual orchestra). In 2004, the first patent (No. 6,696,631 - Music Performance System) was awarded to RMS.


                                                        Sinfonia®  2004

A key factor in the worldwide acceptance and success of the technology has been the ongoing association with major theatrical licensing organizations including Musical Theatre International (MTI), the Rodgers & Hammerstein Organization, and the Bernstein Office. Important collaborations over the years have included  Lucent Technologies, Cirque Du Soleil, Broadway, Off-Broadway, London’s West End, and numerous tours in America and Europe. The technology has been used in over 200,000 performances including the following productions:

Aida 
Annie 
Annie Get Your Gun (Stone version)
Beauty And The Beast 
Big River 
Carousel 
Cats 
A Christmas Carol 
Cinderella (1957 Original) 
Cinderella (1997 Enchanted)
Damn Yankees
Evita
Fiddler On The Roof
Footloose 
A Funny Thing Happened... 
Guys & Dolls 
Hansel and Gretel
Hairspray 
High School Musical
Into The Woods 
Jekyll & Hyde
Jesus Christ Superstar 
Joseph...Dreamcoat (Original)
Joseph...Dreamcoat (UK-Mega Mix) 
The King And I 
Les Miserables
Les Miserables SE 
Little Shop Of Horrors
Magic Flute 
Marriage of Figaro
Miss Saigon 
The Music Man 
Oklahoma 
Once Upon A Mattress 
The Phantom Of The Opera 
The Producers 
Ragtime 
Ragtime SE 
Rent 
Rent SE
Seussical 
Singin In The Rain 
The Sound Of Music 
South Pacific 
Sweeney Todd 
Sweeney Todd SE
Thoroughly Modern Millie 
Thoroughly Modern Millie SE 
The Wedding Singer 
West Side Story
White Christmas 
Willy Wonka
Wizard of Oz